Label Triggering Events
- Understand what causes your system to move from one state to another.
- These causes or conditions are the events.
- Label each transition with what makes it happen.
How to Draw a State Machine Diagram?
Drawing a State Machine Diagram is a key step in visualizing the behavior of a system or object in response to events. State diagrams, a type of behavioral diagram in UML (Unified Modeling Language), represent the different states that an object can be in and the transitions between those states. By following a systematic approach, you can create a clear and effective state diagram that accurately captures the behavior of your system.
Below are the steps to draw a State Machine Diagram: