turtle.speed()

The turtle.speed() method is used to change the speed of the turtle by the value of the argument that it takes. Return or set the turtle’s speed.

Syntax :

turtle.speed(speed=None)

Note:

  • The turtle’s speed lies in the range 0-10.
  • If input is a number greater than 10 or smaller than 0.5, speed is set to 0.
  • Speedstrings  are mapped to speedvalues in the following way:
    • ‘fastest’ :  0
    • ‘fast’    :  10
    • ‘normal’  :  6
    • ‘slow’    :  3
    • ‘slowest’ :  1
  • Speeds from 1 to 10 enforce increasingly faster animation of line drawing and turtle turning.

Below is the implementation of the above method with some examples :

Example 1 :

Python3




# import package
import turtle
  
# slowest speed
turtle.speed(1)
  
# turtle movement
turtle.forward(150)


Output :

Example 2 :

Python3




# import package
import turtle 
  
# loop for pattern
for i in range(10):
    
  # set turtle speed
  turtle.speed(10-i)
    
  # motion for pattern
  turtle.forward(50+10*i)
  turtle.right(90)


Output :



turtle.speed() function in Python

The turtle module provides turtle graphics primitives, in both object-oriented and procedure-oriented ways. Because it uses Tkinter for the underlying graphics, it needs a version of Python installed with Tk support.

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turtle.speed()

The turtle.speed() method is used to change the speed of the turtle by the value of the argument that it takes. Return or set the turtle’s speed....