VIPER Architecture
VIPER stands for View, Interactor, Presenter, Entity, and Router. VIPER is primarily based at the clean architecture ideas, which purpose to separate the concerns of different layers of the utility. Each layer has a single duty and communicates with different layers through properly-defined interfaces.
Let’s briefly explain the function of every element:
- View: This is the consumer interface layer, wherein the perspectives and look at controllers are defined. The view is chargeable for showing the information provided by way of the presenter and forwarding the person moves to the presenter.
- Presenter: This is the presentation layer, where the good judgment for formatting and imparting the records is defined. The presenter is liable for fetching the records from the interactor, reworking it right into a suitable layout for the view, and updating the view hence. The presenter additionally handles the consumer movements acquired from the view and calls the router to navigate to other screens.
- Interactor: This is the enterprise good judgment layer, where the common sense for manipulating the data and interacting with external services is described. The interactor is accountable for gaining access to the facts from the service layer, acting any vital operations on it, and returning it to the presenter. The interactor additionally communicates with the entity layer to store and retrieve the information fashions.
- Entity: This is the information layer, wherein the data models and systems are described. The entity is responsible for representing the data in a constant and coherent manner throughout the software. The entity layer also can encompass records get entry to gadgets (DAOs) or repositories that summary the information of records patience and retrieval.
- Router: This is the navigation layer, where the logic for routing and transitioning among different monitors is defined. The router is chargeable for developing and providing the view controllers, passing any vital facts to them, and coping with any dependencies or configurations. The router also communicates with the presenter to get hold of the navigation requests and execute them.
Design Patterns for Mobile Development
Design patterns are reusable solutions to common software development problems. They have had a significant impact on software development, including mobile app development. The implementation of mobile apps has established some proven models and standards to overcome the challenges and limitations of mobile app development.
Most mobile applications were built with low code and were not based on architecture. Mobile app development with the right design patterns can effectively integrate user interfaces with data models and business logic. This will affect the quality of your source code.
Important Topics for Mobile Development Design Patterns
- Model View Controller (MVC) Architecture
- Model View Presenter (MVP) Architecture
- Model View View Model (MVVM) Architecture
- VIPER Architecture
- Singleton
- Factory Method
- Observer
- Dependency Injection (DI)
- Adapter
- Strategy
- Composite
- Conclusion
There are very few architectural design patterns available for mobile development.