HTML tutorial
CSS3 tutorial
Bootstrap tutorial
JavaScript tutorial
JQuery tutorial
AngularJS tutorial
React tutorial
NodeJS tutorial
PHP tutorial
Python tutorial
Python3 tutorial
Django tutorial
Linux tutorial
Docker tutorial
Ruby tutorial
Java tutorial
C tutorial
C ++ tutorial
Perl tutorial
JSP tutorial
Lua tutorial
Scala tutorial
Go tutorial
ASP.NET tutorial
C # tutorial
SVG defines vector-based graphics in XML format
The HTML <svg>
element is a container for SVG graphics.
SVG has several methods for drawing paths, boxes, circles, text, and graphic images.
The numbers in the table specify the first browser version that fully supports the
<svg>
element.
Element | |||||
---|---|---|---|---|---|
<svg> | 4.0 | 9.0 | 3.0 | 3.2 | 10.1 |
<!DOCTYPE html>
<html>
<body>
<svg
width="100" height="100">
<circle cx="50" cy="50" r="40" stroke="green"
stroke-width="4" fill="yellow" />
</svg>
</body>
</html>
<svg width="400" height="100">
<rect width="400" height="100" style="fill:rgb(0,0,255);stroke-width:10;stroke:rgb(0,0,0)"
/>
</svg>
<svg width="400" height="180">
<rect x="50" y="20" rx="20" ry="20"
width="150" height="150"
style="fill:red;stroke:black;stroke-width:5;opacity:0.5" />
</svg>
<svg width="300" height="200">
<polygon points="100,10 40,198 190,78 10,78 160,198"
style="fill:lime;stroke:purple;stroke-width:5;fill-rule:evenodd;" />
</svg>
<svg height="130" width="500">
<defs>
<linearGradient id="grad1" x1="0%"
y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:rgb(255,255,0);stop-opacity:1"
/>
<stop offset="100%" style="stop-color:rgb(255,0,0);stop-opacity:1" />
</linearGradient>
</defs>
<ellipse cx="100" cy="70" rx="85" ry="55"
fill="url(#grad1)" />
<text fill="#ffffff" font-size="45"
font-family="Verdana" x="50" y="86">SVG</text>
Sorry, your browser does not
support inline SVG.
</svg>
SVG is a language for describing 2D graphics in XML.
Canvas draws 2D graphics, on the fly (with a JavaScript).
SVG is XML based, which means that every element is available within the SVG DOM. You can attach JavaScript event handlers for an element.
In SVG, each drawn shape is remembered as an object. If attributes of an SVG object are changed, the browser can automatically re-render the shape.
Canvas is rendered pixel by pixel. In canvas, once the graphic is drawn, it is forgotten by the browser. If its position should be changed, the entire scene needs to be redrawn, including any objects that might have been covered by the graphic.
The table below shows some important differences between Canvas and SVG:
Canvas | SVG |
---|---|
|
|
To learn more about SVG, please read our SVG Tutorial.