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C # tutorial
Execute a JavaScript when a video can be played all the way through, without stopping
The oncanplaythrough event occurs when the browser estimates it can play through the specified media without having to stop for buffering.
During the loading process of an audio/video, the following events occur, in this order:
The numbers in the table specify the first browser version that fully supports the event.
Event | |||||
---|---|---|---|---|---|
oncanplaythrough | Yes | 9.0 | Yes | Yes | Yes |
In HTML:
<element oncanplaythrough="myScript">
In JavaScript:
object.oncanplaythrough = function(){myScript};
In JavaScript, using the addEventListener() method:
object.addEventListener("canplaythrough", myScript);
Bubbles: | No |
---|---|
Cancelable: | No |
Event type: | Event |
Supported HTML tags: | <audio> and <video> |
DOM Version: | Level 3 Events |
Execute a JavaScript when an audio can be played all the way through, without stopping:
<audio oncanplaythrough="myFunction()">